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Making Isometric Social Real-Time Games with HTML5
Engelsk Paperback
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Making Isometric Social Real-Time Games with HTML5
Engelsk Paperback

244 kr
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Om denne bog
Walk through the process of designing and implementing from scratch an isometric real time game such as some of the most succesful Facebook Games. Applying HTML5, CSS3, and JavaScript, this piece shows how to build games using isometric map making, sprite animations, networking, social network integration, high performance rendering and game design
Product detaljer
Sprog:
Engelsk
Sider:
70
ISBN-13:
9781449304751
Indbinding:
Paperback
Udgave:
ISBN-10:
1449304753
Kategori:
Udg. Dato:
4 okt 2011
Længde:
9mm
Bredde:
179mm
Højde:
233mm
Forlag:
O'Reilly Media
Oplagsdato:
4 okt 2011
Forfatter(e):
Kategori sammenhænge