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Games As A Service
- How Free to Play Design Can Make Better Games
Engelsk Paperback
Games As A Service
- How Free to Play Design Can Make Better Games
Engelsk Paperback

566 kr
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Om denne bog

The games industry is serious business and the role of a games designer has dramatically changed over just the last few years. Developers now have to rethink everything they know about the creative, technical and business challenges to adapt to the transition to games as a service.

Games as a Service: How Free to Play Design Can Make Better Games

has been written to help designers overcome many of the fears and misconceptions surrounding freemium and social games. It provides a framework to deliver better games rather than the ‘evil’ or ‘manipulative’ experiences some designers fear with the move away from wasteful Products to sustainable, trustworthy Services.

Oscar Clark

is a consultant and Evangelist for Everyplay from Applifier. He has been a pioneer in online, mobile and console social games services since 1998 including Wireplay (British Telecom), Hutchison Whampoa (3UK) and PlayStation®Home. He is a regular columnist on PocketGamer.Biz and is an outspoken speaker and moderator at countless games conferences on Games Design, Discovery, and Monetisation. He is also a notorious hat wearer.

Product detaljer
Sprog:
Engelsk
Sider:
312
ISBN-13:
9780415732505
Indbinding:
Paperback
Udgave:
ISBN-10:
0415732506
Kategori:
Udg. Dato:
11 feb 2014
Længde:
17mm
Bredde:
154mm
Højde:
228mm
Forlag:
Taylor & Francis Ltd
Oplagsdato:
11 feb 2014
Forfatter(e):
Products purchased together
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