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Game Audio Implementation

- A Practical Guide Using the Unreal Engine
Af: Richard Stevens, Dave Raybould Engelsk Paperback

Game Audio Implementation

- A Practical Guide Using the Unreal Engine
Af: Richard Stevens, Dave Raybould Engelsk Paperback
Tjek vores konkurrenters priser

Game Audio Implementation offers a unique practical approach to learning all about game audio. If you''ve always wanted to hear your sound or music in a real game then this is the book for you. Each chapter is accompanied by its own game level where you can see the techniques and theories in action before working through over 70 exercises to develop your own demo level. Taking you all the way from first principles to complex interactive systems in the industry standard Unreal Engine© you’ll gain the skills to implement your sound and music along with a deep transferable knowledge of the principles you can apply across a range of other game development tools.

The accompanying website (www.gameaudioimplementation.com) includes:

  • 12 downloadable demonstration games
  • A unique exercise level for you to develop for your portfolio
  • An up-to-date online bibliography with further reading for each chapter
  • A free sound library with hundreds of game SFX 
Tjek vores konkurrenters priser
Normalpris
kr 592
Fragt: 39 kr
6 - 8 hverdage
20 kr
Pakkegebyr
God 4 anmeldelser på
Tjek vores konkurrenters priser

Game Audio Implementation offers a unique practical approach to learning all about game audio. If you''ve always wanted to hear your sound or music in a real game then this is the book for you. Each chapter is accompanied by its own game level where you can see the techniques and theories in action before working through over 70 exercises to develop your own demo level. Taking you all the way from first principles to complex interactive systems in the industry standard Unreal Engine© you’ll gain the skills to implement your sound and music along with a deep transferable knowledge of the principles you can apply across a range of other game development tools.

The accompanying website (www.gameaudioimplementation.com) includes:

  • 12 downloadable demonstration games
  • A unique exercise level for you to develop for your portfolio
  • An up-to-date online bibliography with further reading for each chapter
  • A free sound library with hundreds of game SFX 
Produktdetaljer
Sprog: Engelsk
Sider: 464
ISBN-13: 9781138777248
Indbinding: Paperback
Udgave:
ISBN-10: 1138777242
Udg. Dato: 27 okt 2015
Længde: 23mm
Bredde: 191mm
Højde: 235mm
Forlag: Taylor & Francis Ltd
Oplagsdato: 27 okt 2015
Forfatter(e) Richard Stevens, Dave Raybould


Kategori Spiludvikling og programmering


ISBN-13 9781138777248


Sprog Engelsk


Indbinding Paperback


Sider 464


Udgave


Længde 23mm


Bredde 191mm


Højde 235mm


Udg. Dato 27 okt 2015


Oplagsdato 27 okt 2015


Forlag Taylor & Francis Ltd

Kategori sammenhænge