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Esports and the Media

- Challenges and Expectations in a Multi-Screen Society
Engelsk Hardback

Esports and the Media

- Challenges and Expectations in a Multi-Screen Society
Engelsk Hardback
Tjek vores konkurrenters priser

This book takes a multidisciplinary approach to the question of esports and their role in society. A diverse group of authors tackle the impact of esports and the ways in which it has grown within the entertainment industry around the world.

Chapters offer a coherent response to the following questions: What role do esports play in the entertainment industry? What communication skills can be learned through esports? What do the media gain from broadcasting esports? What is the relationship between social networks and esports? What are the main marketing strategies used in esports? What effect does communicative globalization have on the development of esports? What is the relationship between merchandising and esports? What do communication experts think about esports?

Offering clear insights into this rapidly developing area, this volume will be of great interest to scholars, students, and anyone working in game studies, new media, leisure, sport studies, communication studies, transmedia literacy, and digital culture.

The Open Access version of this book has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license: https://www.taylorfrancis.com/books/oa-edit/10.4324/9781003273691/esports-media-angel-torres-toukoumidis

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This book takes a multidisciplinary approach to the question of esports and their role in society. A diverse group of authors tackle the impact of esports and the ways in which it has grown within the entertainment industry around the world.

Chapters offer a coherent response to the following questions: What role do esports play in the entertainment industry? What communication skills can be learned through esports? What do the media gain from broadcasting esports? What is the relationship between social networks and esports? What are the main marketing strategies used in esports? What effect does communicative globalization have on the development of esports? What is the relationship between merchandising and esports? What do communication experts think about esports?

Offering clear insights into this rapidly developing area, this volume will be of great interest to scholars, students, and anyone working in game studies, new media, leisure, sport studies, communication studies, transmedia literacy, and digital culture.

The Open Access version of this book has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license: https://www.taylorfrancis.com/books/oa-edit/10.4324/9781003273691/esports-media-angel-torres-toukoumidis

Produktdetaljer
Sprog: Engelsk
Sider: 118
ISBN-13: 9781032222653
Indbinding: Hardback
Udgave:
ISBN-10: 1032222654
Kategori: Medievidenskab
Udg. Dato: 4 jul 2022
Længde: 16mm
Bredde: 223mm
Højde: 145mm
Forlag: Taylor & Francis Ltd
Oplagsdato: 4 jul 2022
Forfatter(e):
Forfatter(e)


Kategori Medievidenskab


ISBN-13 9781032222653


Sprog Engelsk


Indbinding Hardback


Sider 118


Udgave


Længde 16mm


Bredde 223mm


Højde 145mm


Udg. Dato 4 jul 2022


Oplagsdato 4 jul 2022


Forlag Taylor & Francis Ltd