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Digital Character Creation for Video Games and Collectibles

Af: Samuel King Engelsk Paperback

Digital Character Creation for Video Games and Collectibles

Af: Samuel King Engelsk Paperback
Tjek vores konkurrenters priser

This book covers the process of creating digital characters for video games as well as for 3D printing and collectibles. It looks at character asset creation for high-end AAA console games as well as asset creation for legacy devices and the ever-growing mobile gaming industry. Lastly, it covers creation of figurines for 3D printing and collectibles.

Digital Character Creation for Video Games and Collectibles provides a step-by-step walkthrough of creating these assets at an industry level standard. It includes the necessary theory that you need to understand how to be an effective character artist, but primarily focuses on the practical skills needed for creating character assets in the modern games and collectibles industries.

This book will be of great interest to all beginners and junior character artists currently working in the gaming or collectible industry and for those looking to enter these industries. There is also relevant content in the highly detailed examples for people currently working in the industry and looking to pick up a few new tips, tricks and knowledge.

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This book covers the process of creating digital characters for video games as well as for 3D printing and collectibles. It looks at character asset creation for high-end AAA console games as well as asset creation for legacy devices and the ever-growing mobile gaming industry. Lastly, it covers creation of figurines for 3D printing and collectibles.

Digital Character Creation for Video Games and Collectibles provides a step-by-step walkthrough of creating these assets at an industry level standard. It includes the necessary theory that you need to understand how to be an effective character artist, but primarily focuses on the practical skills needed for creating character assets in the modern games and collectibles industries.

This book will be of great interest to all beginners and junior character artists currently working in the gaming or collectible industry and for those looking to enter these industries. There is also relevant content in the highly detailed examples for people currently working in the industry and looking to pick up a few new tips, tricks and knowledge.

Produktdetaljer
Sprog: Engelsk
Sider: 168
ISBN-13: 9781032012872
Indbinding: Paperback
Udgave:
ISBN-10: 1032012870
Udg. Dato: 27 jun 2023
Længde: 17mm
Bredde: 235mm
Højde: 153mm
Forlag: Taylor & Francis Ltd
Oplagsdato: 27 jun 2023
Forfatter(e): Samuel King
Forfatter(e) Samuel King


Kategori Rollespil, krigsspil og fantasy sport


ISBN-13 9781032012872


Sprog Engelsk


Indbinding Paperback


Sider 168


Udgave


Længde 17mm


Bredde 235mm


Højde 153mm


Udg. Dato 27 jun 2023


Oplagsdato 27 jun 2023


Forlag Taylor & Francis Ltd