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Collaborative Worldbuilding for Video Games

Af: Kaitlin Tremblay Engelsk Hardback

Collaborative Worldbuilding for Video Games

Af: Kaitlin Tremblay Engelsk Hardback
Tjek vores konkurrenters priser

This book is a theoretical and practical deep dive into the craft of worldbuilding for video games, with an explicit focus on how different job disciplines contribute to worldbuilding. In addition to providing lenses for recognizing the various components in creating fictional and digital worlds, the author positions worldbuilding as a reciprocal and dynamic process, a process which acknowledges that worldbuilding is both created by and instrumental in the design of narrative, gameplay, art, audio, and more. Collaborative Worldbuilding for Video Games encourages mutual respect and collaboration among teams and provides game writers and narrative designers tools for effectively incorporating other job roles into their own worldbuilding practice and vice versa.

Features:

  • Provides in-depth exploration of worldbuilding via respective job disciplines
  • Deep dives and case studies into a variety of games, both AAA and indie
  • Includes boxed articles for deeper interrogation and exploration of key ideas
  • Contains templates and checklists for practical tips on worldbuilding
Tjek vores konkurrenters priser
Normalpris
kr 954
Fragt: 39 kr
6 - 8 hverdage
20 kr
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God 4 anmeldelser på
Tjek vores konkurrenters priser

This book is a theoretical and practical deep dive into the craft of worldbuilding for video games, with an explicit focus on how different job disciplines contribute to worldbuilding. In addition to providing lenses for recognizing the various components in creating fictional and digital worlds, the author positions worldbuilding as a reciprocal and dynamic process, a process which acknowledges that worldbuilding is both created by and instrumental in the design of narrative, gameplay, art, audio, and more. Collaborative Worldbuilding for Video Games encourages mutual respect and collaboration among teams and provides game writers and narrative designers tools for effectively incorporating other job roles into their own worldbuilding practice and vice versa.

Features:

  • Provides in-depth exploration of worldbuilding via respective job disciplines
  • Deep dives and case studies into a variety of games, both AAA and indie
  • Includes boxed articles for deeper interrogation and exploration of key ideas
  • Contains templates and checklists for practical tips on worldbuilding
Produktdetaljer
Sprog: Engelsk
Sider: 200
ISBN-13: 9781032385587
Indbinding: Hardback
Udgave:
ISBN-10: 1032385588
Udg. Dato: 8 mar 2023
Længde: 19mm
Bredde: 236mm
Højde: 158mm
Forlag: Taylor & Francis Ltd
Oplagsdato: 8 mar 2023
Forfatter(e): Kaitlin Tremblay
Forfatter(e) Kaitlin Tremblay


Kategori Computerspil & gaming strategier


ISBN-13 9781032385587


Sprog Engelsk


Indbinding Hardback


Sider 200


Udgave


Længde 19mm


Bredde 236mm


Højde 158mm


Udg. Dato 8 mar 2023


Oplagsdato 8 mar 2023


Forlag Taylor & Francis Ltd