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Approaching a Pedagogy of Game Writing

Af: Seth Hudson Engelsk Hardback

Approaching a Pedagogy of Game Writing

Af: Seth Hudson Engelsk Hardback
Tjek vores konkurrenters priser

This book examines the practices of writers in the AAA video game industry, to provide a model for game writing pedagogy that highlights the roles and skills utilized by these innovative storytellers.

Based on a two-year qualitative study, gathering data through conversational interviews, Seth Hudson combines theory, practice, and his experience as an educator-researcher to shed light on the phenomenon of game writing and writers who drive innovation in game storytelling. The author gives context for a range of audiences, examining the role of computer game design (CGD) in higher education, the role of writing and narrative design within those programs, the current and historical challenges game writers face, and the purpose of the research underpinning this book. Hudson frames a synthesis of research findings and relevant theory to illustrate new teaching practices informed by his findings that will help better serve students.

This book will provide an essential resource for game studies and game design educators and researchers, as well as game narrative enthusiasts.

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This book examines the practices of writers in the AAA video game industry, to provide a model for game writing pedagogy that highlights the roles and skills utilized by these innovative storytellers.

Based on a two-year qualitative study, gathering data through conversational interviews, Seth Hudson combines theory, practice, and his experience as an educator-researcher to shed light on the phenomenon of game writing and writers who drive innovation in game storytelling. The author gives context for a range of audiences, examining the role of computer game design (CGD) in higher education, the role of writing and narrative design within those programs, the current and historical challenges game writers face, and the purpose of the research underpinning this book. Hudson frames a synthesis of research findings and relevant theory to illustrate new teaching practices informed by his findings that will help better serve students.

This book will provide an essential resource for game studies and game design educators and researchers, as well as game narrative enthusiasts.

Produktdetaljer
Sprog: Engelsk
Sider: 116
ISBN-13: 9781032231457
Indbinding: Hardback
Udgave:
ISBN-10: 1032231459
Kategori: Kulturstudier
Udg. Dato: 18 jul 2022
Længde: 14mm
Bredde: 146mm
Højde: 225mm
Forlag: Taylor & Francis Ltd
Oplagsdato: 18 jul 2022
Forfatter(e): Seth Hudson
Forfatter(e) Seth Hudson


Kategori Kulturstudier


ISBN-13 9781032231457


Sprog Engelsk


Indbinding Hardback


Sider 116


Udgave


Længde 14mm


Bredde 146mm


Højde 225mm


Udg. Dato 18 jul 2022


Oplagsdato 18 jul 2022


Forlag Taylor & Francis Ltd