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Om denne bog
Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry’s best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don’t suck, written by authors with decades of experience and prominent published credits. By the time you’re done reading this book, you’ll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don’t Suck (2007).

Whether you’re an experienced writer or an aspiring novice, you’ll find something of value in this book!

Product detaljer
Sprog:
Engelsk
Sider:
162
ISBN-13:
9781946231086
Indbinding:
Hardback
Udgave:
ISBN-10:
1946231088
Kategori:
Udg. Dato:
17 sep 2024
Længde:
19mm
Bredde:
223mm
Højde:
286mm
Forlag:
Goodman Games
Oplagsdato:
17 sep 2024
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