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Procedural Content Generation via Machine Learning

- An Overview

Procedural Content Generation via Machine Learning

- An Overview
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This book surveys current and future approaches to generating video game content with machine learning or Procedural Content Generation via Machine Learning (PCGML). PCGML addresses the use of computers to generate new types of content for video games (game levels, quests, characters, etc.) by learning from existing content.
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kr 573
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Tjek vores konkurrenters priser
This book surveys current and future approaches to generating video game content with machine learning or Procedural Content Generation via Machine Learning (PCGML). PCGML addresses the use of computers to generate new types of content for video games (game levels, quests, characters, etc.) by learning from existing content.
Produktdetaljer
Sprog: Engelsk
Sider: 238
ISBN-13: 9783031167218
Indbinding: Paperback
Udgave:
ISBN-10: 303116721X
Kategori: Machine learning
Udg. Dato: 7 dec 2023
Længde: 0mm
Bredde: 168mm
Højde: 240mm
Forlag: Springer International Publishing AG
Oplagsdato: 7 dec 2023
Forfatter(e) Adam J. Summerville, Sam Snodgrass, Matthew Guzdial


Kategori Machine learning


ISBN-13 9783031167218


Sprog Engelsk


Indbinding Paperback


Sider 238


Udgave


Længde 0mm


Bredde 168mm


Højde 240mm


Udg. Dato 7 dec 2023


Oplagsdato 7 dec 2023


Forlag Springer International Publishing AG