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Game Development with GameMaker

- A Primer on Game Development and Design
Af: Sebastiano M. Cossu Engelsk Paperback

Game Development with GameMaker

- A Primer on Game Development and Design
Af: Sebastiano M. Cossu Engelsk Paperback
Tjek vores konkurrenters priser
Create games from start to finish while learning game design and programming principles using the GameMaker. Game Development with GameMaker covers all aspects of game design and development from the initial idea to the final release. You will learn how to make a 2D game from start to finish using GameMaker covering important features and topics related to game development. The book will cover design and development of a top-down action game from start to finish leveraging on best practices according to the current state of the industry’s standards. It will cover all the building blocks of 2D game development: movements, combat, AI, UI, level design, inventory, power ups, etc. This edition also aims to implement the many changes that has come to GameMaker: new features as well as best practices.  You WillMaster GameMaker Language (GML) programmingApply game design principles and programming patternsLearn about 2D game development techniques and best practicesReview the visual programming tool of GameMaker Who This Book is ForGame enthusiasts interested in game development and design with GameMaker would benefit from the book. No prior programming experience is required.
Tjek vores konkurrenters priser
Normalpris
kr 621
Fragt: 39 kr
6 - 8 hverdage
20 kr
Pakkegebyr
God 4 anmeldelser på
Tjek vores konkurrenters priser
Create games from start to finish while learning game design and programming principles using the GameMaker. Game Development with GameMaker covers all aspects of game design and development from the initial idea to the final release. You will learn how to make a 2D game from start to finish using GameMaker covering important features and topics related to game development. The book will cover design and development of a top-down action game from start to finish leveraging on best practices according to the current state of the industry’s standards. It will cover all the building blocks of 2D game development: movements, combat, AI, UI, level design, inventory, power ups, etc. This edition also aims to implement the many changes that has come to GameMaker: new features as well as best practices.  You WillMaster GameMaker Language (GML) programmingApply game design principles and programming patternsLearn about 2D game development techniques and best practicesReview the visual programming tool of GameMaker Who This Book is ForGame enthusiasts interested in game development and design with GameMaker would benefit from the book. No prior programming experience is required.
Produktdetaljer
Sprog: Engelsk
Sider: 563
ISBN-13: 9798868808784
Indbinding: Paperback
Udgave:
ISBN-10: 8868808781
Udg. Dato: 16 okt 2024
Længde: 0mm
Bredde: 155mm
Højde: 235mm
Forlag: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Oplagsdato: 16 okt 2024
Forfatter(e): Sebastiano M. Cossu
Forfatter(e) Sebastiano M. Cossu


Kategori Spiludvikling og programmering


ISBN-13 9798868808784


Sprog Engelsk


Indbinding Paperback


Sider 563


Udgave


Længde 0mm


Bredde 155mm


Højde 235mm


Udg. Dato 16 okt 2024


Oplagsdato 16 okt 2024


Forlag Springer-Verlag Berlin and Heidelberg GmbH & Co. KG