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Critical Hits

- Writers Playing Video Games
Engelsk Paperback

Critical Hits

- Writers Playing Video Games
Engelsk Paperback
Tjek vores konkurrenters priser

A wide-ranging anthology of essays exploring one of the most vital art forms on the planet today


From the earliest computers to the smartphones in our pockets, video games have been on our screens and part of our lives for over fifty years. Critical Hits celebrates this sophisticated medium and considers its lasting impact on our culture and ourselves.

This collection of stylish, passionate, and searching essays opens with an introduction by Carmen Maria Machado, who edited the anthology alongside J. Robert Lennon. In these pages, writer-gamers find solace from illness and grief, test ideas about language, bodies, power, race, and technology, and see their experiences and identities reflected in—or complicated by—the interactive virtual worlds they inhabit. Elissa Washuta immerses herself in The Last of Us during the first summer of the pandemic. Nana Kwame Adjei-Brenyah describes his last goodbye to his father with the help of Disco Elysium. Jamil Jan Kochai remembers being an Afghan American teenager killing Afghan insurgents in Call of Duty. Also included are a comic by MariNaomi about her time as a video game producer; a deep dive into “portal fantasy” movies about video games by Charlie Jane Anders; and new work by Alexander Chee, Hanif Abdurraqib, Larissa Pham, and many more.

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A wide-ranging anthology of essays exploring one of the most vital art forms on the planet today


From the earliest computers to the smartphones in our pockets, video games have been on our screens and part of our lives for over fifty years. Critical Hits celebrates this sophisticated medium and considers its lasting impact on our culture and ourselves.

This collection of stylish, passionate, and searching essays opens with an introduction by Carmen Maria Machado, who edited the anthology alongside J. Robert Lennon. In these pages, writer-gamers find solace from illness and grief, test ideas about language, bodies, power, race, and technology, and see their experiences and identities reflected in—or complicated by—the interactive virtual worlds they inhabit. Elissa Washuta immerses herself in The Last of Us during the first summer of the pandemic. Nana Kwame Adjei-Brenyah describes his last goodbye to his father with the help of Disco Elysium. Jamil Jan Kochai remembers being an Afghan American teenager killing Afghan insurgents in Call of Duty. Also included are a comic by MariNaomi about her time as a video game producer; a deep dive into “portal fantasy” movies about video games by Charlie Jane Anders; and new work by Alexander Chee, Hanif Abdurraqib, Larissa Pham, and many more.

Produktdetaljer
Sprog: Engelsk
Sider: 224
ISBN-13: 9781644452615
Indbinding: Paperback
Udgave:
ISBN-10: 1644452618
Kategori: Litterære essays
Udg. Dato: 21 nov 2023
Længde: 17mm
Bredde: 209mm
Højde: 139mm
Forlag: Graywolf Press
Oplagsdato: 21 nov 2023
Forfatter(e):
Forfatter(e)


Kategori Litterære essays


ISBN-13 9781644452615


Sprog Engelsk


Indbinding Paperback


Sider 224


Udgave


Længde 17mm


Bredde 209mm


Højde 139mm


Udg. Dato 21 nov 2023


Oplagsdato 21 nov 2023


Forlag Graywolf Press