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3D Math Primer for Graphics and Game Development
Engelsk
Bogcover for 3D Math Primer for Graphics and Game Development af Ian Parberry, Fletcher Dunn, 9781568817231
Specifikationer
Sprog:
Engelsk
Sider:
846
ISBN-13:
9781568817231
Indbinding:
Hardback
Udgave:
2
ISBN-10:
1568817231
Udg. Dato:
2 nov 2011
Størrelse i cm:
23,9 x 19,5 x 4,1
Oplagsdato:
2 nov 2011
Forfatter(e):

3D Math Primer for Graphics and Game Development

Engelsk
Format:

Bog beskrivelse

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

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Specifikationer
Sprog:
Engelsk
Sider:
846
ISBN-13:
9781568817231
Indbinding:
Hardback
Udgave:
2
ISBN-10:
1568817231
Udg. Dato:
2 nov 2011
Størrelse i cm:
23,9 x 19,5 x 4,1
Oplagsdato:
2 nov 2011
Forfatter(e):
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